Brazilian video game producer Rogue Snail last week launched the game Relic Hunters: Rebels in an exclusive partnership with Netflix, marking the entry of its streaming giant into the mobile gaming market.
Mark Venturelli, chief executive of Rogue Snail, told Reuters that Netflix was interested in investing in regional production, as well as original films and series in the catalog. He declined to give financial details of the deal.
Like local productions around the world that have been successful, such as La Casa de Papel and The Squid Game, Netflix wants to do it with video games and our project has caught their attention, ”he said.
Rebels is the second edition of the Relic Hunters franchise, a looter shooter RPG in which players control four characters to collect various weapons to fight space ducks and turtles to defeat evil. Shopping Empire ..
When contacted by Netflix, the studio’s first idea was to release “Relic Hunters: Legends”, which has a 3D environment and game and is scheduled for 2023. “We asked if there was any interest in releasing (Rebels) and they accepted. And it was almost over, it came out first and it started with our Netflix Games.”
The game is not available to all Netflix users in Brazil, as the streaming company’s gaming service has not yet been launched for the country. But Rogue Snail said the game launched worldwide on May 3rd. Users can download it through the Play Store on Android devices.
Founded in 2014, Rogue Snail launched other titles for consoles and platforms such as Steam, while the first title in the Relic Hunters franchise was released 100% free, open source, reaching more than 1 million gamers. .
Venturelli believes that partnerships between independent studios and large production companies help create art and storytelling because developers don’t have to focus on the game’s internal monetization format and “we’ve made games more fun, in our opinion.”
Minas Gerais operates independently in the gaming market and uses various forms of financing to boost production. In the early years of the Rogue Snail structure, the main form of investment was the developers ’own contributions.
In 2017, the production company participated in a public statement from the film and audiovisual company SPcine in São Paulo, received investments through crowdfunding in 2019 as an angel investor, and then closed major current partnership agreements, including with North American production company Gearbox in addition to Netflix .
Rogue Snail strives for diversity and makes up less than half of the workforce. “These statistics shouldn’t be a source of pride, but unfortunately, it’s in the gaming industry. Less than half of the horns are white, heterosexual and gay men.”
The company explores this diversity with Baru, a non-binary character in Relic Hunters: Rebels. “The addition of the bar was a natural thing because the protagonist was created by a non-binary person, developed by a trans woman and told by a non-binary person, Jan Aponte,” Venturelli said in a Netflix promotional material.
“Games to earn are disgusting”
Despite the investment movement of tech companies such as Meta, Epic Games and Tencent, Venturelli believes this is the madness of the moment, not appealing to small independent gaming and entertainment companies like Rogue.
“It doesn’t make sense to be a company and talk about doing something for metavers, it doesn’t make sense now.”
Venturelli also said the company has no projects on games based on non-performing tokens (NFTs) and criticized the explosion of “play earn” games where players spend time acquiring digital assets. “Playing games to earn a living is disgusting, and I hope they will no longer exist or become a cell after a few years,” he said.
The idea of turning players’ leisure time into a pseudo-productive activity, as some people do, can earn you a living, “deeply corrupt and distorting the profession and threatening the gaming industry,” the president said. From Rogue Snail.